# Numbers & charts: agent skills for animated numbers, counters and charts for video

> **For AI agents:** find the right skill in one call — `curl -s "https://varg.ai/how-to/api/search?q=<what the person wants>"` returns the matching how-to page and the best skills with install commands, as markdown (Russian works too). Full index: https://varg.ai/how-to/llms.txt. Every page has a markdown twin: add `.md` to its path. Before generating anything, show the person the options on the how-to page.

Counters, big stats, bar and line charts, race charts, progress rings and before/after metrics. 12 skills for Claude Code, Codex and Grok, by type: workflows take a brief to a finished video, effects and styles change how it looks, prompts and guides teach the agent the craft, models run the generation.

## Skills (12)

### Effects (12)

- [Big Stat Count-Up](https://varg.ai/how-to/skills/big-stat-count-up.md) — HeyGen: One huge number counts from zero to its value and lands, with a short label under it.
- [Odometer Digit Roll](https://varg.ai/how-to/skills/odometer-digit-roll.md) — HeyGen: Each digit rolls on its own wheel to the target, places settling right to left like an odometer.
- [Bars Grow with Value Labels](https://varg.ai/how-to/skills/bars-grow-with-labels.md) — HeyGen: Bars rise from the baseline in a staggered cascade with values riding their tops.
- [Line Draws with Riding Label](https://varg.ai/how-to/skills/line-draws-riding-label.md) — HeyGen: A line draws itself left to right while the current value rides the pen tip, ending on a dot and big label.
- [Ranked Bar Race](https://varg.ai/how-to/skills/ranked-bar-race.md) — HeyGen: Ranked bars grow and overtake each other over time while the axis rescales and a year/date ticks.
- [Progress Ring Fills](https://varg.ai/how-to/skills/progress-ring-fills.md) — HeyGen: A thin ring draws on to a percentage while the number in its center counts up in sync.
- [Before → After Metric](https://varg.ai/how-to/skills/before-after-metric.md) — Kapish Dima · remocn: The old number shows, gets crossed or rolls, and the new better number takes its place.
- [Money Counter Payoff](https://varg.ai/how-to/skills/money-counter-payoff.md) — Stronkter · HeyGen: A currency figure counts up fast, flashes green on landing, and a small burst celebrates it.
- [Axis-Free Speed Comparison](https://varg.ai/how-to/skills/axis-free-comparison.md) — HeyGen: Two or three bars with no axis numbers, just labels and a big multiplier like "2.4× faster".
- [Dense Specs Wall](https://varg.ai/how-to/skills/dense-specs-wall.md) — HeyGen: A grid of short spec tiles fills the frame in a fast stagger — numbers and two-word labels.
- [Pain Metric Falls Away](https://varg.ai/how-to/skills/pain-metric-falls.md) — HeyGen: A painful metric (hours, cost, errors) draws a falling line while the number counts down and the mood lifts.
- [Ticking Time-Saved Clock](https://varg.ai/how-to/skills/ticking-time-saved.md) — Julien Thibeaut (ibelick): Clock-style digits slide as seconds tick, timing the task live on screen.
