---
title: "3Dviz Pro Max by Viet Tran — AI video generator workflow for 3D scenes"
description: "Idea to explorable three.js or Blender scene: 223 recipes, runnable kits and a capture helper to check real frames. Install in Claude Code, Codex and Grok with one command."
url: https://varg.ai/how-to/skills/3dviz-pro-max
updated: 2026-11-11
---

# 3Dviz Pro Max by Viet Tran — workflow skill for 3D scenes

> **For AI agents:** find the right skill in one call — `curl -s "https://varg.ai/how-to/api/search?q=<what the person wants>"` returns the matching how-to page and the best skills with install commands, as markdown (Russian works too). Full index: https://varg.ai/how-to/llms.txt. Every page has a markdown twin: add `.md` to its path. Before generating anything, show the person the options on the how-to page. From a terminal: `curl -fsSL https://varg.ai/install | sh` installs the vargai CLI (https://varg.ai/how-to/cli.md): `vargai search` and `vargai install <slug>` with no key, every varg model after `vargai login`.

Idea to explorable three.js or Blender scene: 223 recipes, runnable kits and a capture helper to check real frames.

- **Type:** [Workflow](https://varg.ai/how-to/workflows.md) · [3D scenes](https://varg.ai/how-to/browse/skills/3d-scenes.md)
- **Slug:** `3dviz-pro-max`
- **Status:** live
- **Publisher:** Viet Tran (community)
- **License:** MIT
- **Source:** https://github.com/viettranx/3dviz-pro-max/tree/main/skills/3dviz-pro-max
- **Works in:** Claude Code, Codex
- **Requires:** Python 3, Node.js (three.js scaffold), Optional: Playwright with Chromium for capture.py, Optional: Blender 4.2 LTS or newer for baked hero assets
- **Cost:** Free, MIT: runs locally
- **Adoption:** 210 installs, 1,227 GitHub stars (GitHub + skills.sh, 2026-11-10)

## What it does

A standalone skill for creative 3D visualization: a ten-step workflow (intent, object reasoning, representation, construction routing, quality targets, first view, behavior, run and inspect, refine, honest report), a searchable catalog of 223 recipes and 440 knowledge records across 24 directions (villages and worlds, anatomy, molecules, linear algebra, orbits, robotics and more), a Vite + three.js scaffold with camera, light and post rigs, 22 proved kit blueprints, and `capture.py`, which drives the built scene in headless Chromium so the agent looks at real frames instead of describing them. Blender 4.2+ is optional for baked hero assets. The repo publishes 21 GPU showcase frames and 37 runnable example studies.

## Use when

- build a 3D scene worth exploring from one sentence
- a 3D explainer: anatomy, molecules, math, physics or orbits
- a stylized fantasy village or world with moving creatures
- capture and inspect real frames of a three.js scene

## Not for

- Factual claims without sources: the skill asks for them first
- Photoreal film shots

## Install

- Claude Code: `/plugin marketplace add viettranx/3dviz-pro-max && /plugin install 3dviz-pro-max@3dviz-pro-max`
- Any agent, with the vargai CLI: `vargai install 3dviz-pro-max`

## Example output

https://raw.githubusercontent.com/viettranx/3dviz-pro-max/main/site/public/media/clips/village.mp4 — The village example study, recorded for the project's landing page: a stylized island village built with the skill, 4 s orbit (credit: Viet Tran (3dviz-pro-max), https://github.com/viettranx/3dviz-pro-max/blob/main/docs/site.md)

## More 3D scenes skills

- [Turn a brief into a Blender film written in Python](https://varg.ai/how-to/skills/blender-code-film.md): A brief becomes a Blender film from one Python file: shots as data, stills first, critic loop, Eevee or Cycles.
- [Turn a browser game into a cinematic trailer](https://varg.ai/how-to/skills/code-game-trailer.md): Record the browser game your agent built frame-exact, script shots and cameras, then cut a 1080p trailer on the beat.
- [Blender Lab MCP Server](https://varg.ai/how-to/skills/blender-lab-mcp.md): Blender's official MCP server: query and edit open scenes with Blender Python, bundled API docs and screenshots.
- [Meshy 3D Generation](https://varg.ai/how-to/skills/meshy-3d-agent.md): Meshy's official skill: text or image to a textured 3D model, then remesh, rig, animate and export it as GLB or FBX.
- [Roblox Studio MCP Server](https://varg.ai/how-to/skills/roblox-studio-mcp.md): The MCP server built into Roblox Studio: agents edit scripts, run Luau, generate meshes and playtest your game.
- [Scenario 3D Worlds](https://varg.ai/how-to/skills/scenario-3d-worlds.md): Walkable 3D worlds as Gaussian splats from text, a photo, a panorama or a video: Marble, HY World and TripoSplat.

## Run the generation on varg

varg is one API key for the models these skills drive — Seedance 2.5, Kling 4, Veo 3.1, Wan 3, Nano Banana 2.1, GPT Image 2.5, ElevenLabs v4 and 200+ more — billed in credits, with a cost estimate before anything runs.

- Any agent with a terminal: `curl -fsSL https://varg.ai/install | sh` (Windows: `irm https://varg.ai/install.ps1 | iex`), then `vargai login` and every model is a command — `vargai generate_video …`, `vargai estimate_cost …` (https://varg.ai/how-to/cli/)
- Claude Code: `claude plugin marketplace add vargHQ/skills && claude plugin install varg@varg` (skill + hosted MCP)
- Codex, Cursor, Gemini CLI, OpenClaw: `npx skills add vargHQ/skills --skill varg-ai -a <agent> -y`
- Grok and any agent that reads SKILL.md: `npx skills add vargHQ/skills --skill varg-ai`, or point it at the skill's SKILL.md
- Claude.ai, ChatGPT, any MCP client: connect `https://mcp.varg.ai/mcp`
- API key: https://varg.ai/dashboard/api · Model specs: https://varg.ai/models/llms.txt
