# Glitch — effect skill for transitions

> **For AI agents:** find the right skill in one call — `curl -s "https://varg.ai/how-to/api/search?q=<what the person wants>"` returns the matching how-to page and the best skills with install commands, as markdown (Russian works too). Full index: https://varg.ai/how-to/llms.txt. Every page has a markdown twin: add `.md` to its path. Before generating anything, show the person the options on the how-to page.

The frame tears into displaced slices, colour channels split and noise flickers as A breaks into B.

- **Type:** [Effect](https://varg.ai/how-to/effects.md) · [Transitions](https://varg.ai/how-to/browse/skills/transitions.md)
- **Slug:** `glitch-transition`
- **Status:** live
- **Publisher:** HeyGen (community)
- **License:** Apache-2.0
- **Source:** https://github.com/heygen-com/hyperframes/tree/main/registry/blocks/glitch
- **Works in:** Claude Code, Claude.ai, Codex, Cursor, OpenClaw, Gemini CLI, Any MCP client, varg Studio
- **Requires:** ffmpeg, HyperFrames (npx hyperframes), Remotion, CapCut (by hand)
- **Cost:** Free — the take renders locally; generated footage, if any, bills by the model

## What it does

Built on [Glitch](https://github.com/heygen-com/hyperframes/tree/main/registry/blocks/glitch) by HeyGen (HyperFrames), Apache-2.0. The write-up and recipes below are varg's.

Horizontal slice offsets, RGB fringes, block noise and a flicker for a few frames around the cut.

**When:** Tech, gaming, cyber, music and edgy fashion pieces; "signal lost" moments.

**Watch out:** Corporate or calm content; long glitches stop reading as an artefact.

**Timing:** 0.2–0.5 s (CapCut Glitch 0.47 s, RGB Glitch 1.0 s); keep under ~20 frames

**Also called:** Glitch, RGB Glitch, Color Glitch, Urban Glitch, Signal Glitch 2, TV Flickers, digital glitch, datamosh

### In FFmpeg

Hard cut with RGB split + temporal noise for 0.3 s around it (both filters support `enable`):
```bash
ffmpeg -i a.mp4 -i b.mp4 -filter_complex \
"[0:v]trim=0:4,setpts=PTS-STARTPTS[x];[1:v]trim=0:4,setpts=PTS-STARTPTS[y];\
 [x][y]concat=n=2:v=1:a=0,\
rgbashift=rh=-24:bh=24:enable='between(t,3.85,4.15)',\
noise=alls=60:allf=t:enable='between(t,3.85,4.15)'[v]" -map "[v]" out.mp4
```
Add `xfade=transition=pixelize` or `hlslice` for blockier tearing.

### In HyperFrames

Shader `glitch` from `@hyperframes/shader-transitions` placed at the cut (t = 4 s):
```html
<div id="s1" class="scene" style="background:#0a0a0a"><video src="a.mp4" muted playsinline></video></div>
<div id="s2" class="scene" style="background:#0a0a0a"><video src="b.mp4" muted playsinline></video></div>
<script src="https://cdn.jsdelivr.net/npm/@hyperframes/shader-transitions/dist/index.global.js"></script>
<script>
  const tl = HyperShader.init({ bgColor: "#0a0a0a", scenes: ["s1", "s2"],
    transitions: [{ time: 4, shader: "glitch", duration: 0.5 }] });
  window.__timelines = window.__timelines || {}; window.__timelines["main"] = tl;
</script>
```
Each `.scene` needs an explicit background-color equal to `bgColor`. Or install the ready block: `npx hyperframes add glitch`.

### In Remotion

remocn `glitchCut()` presentation, 12 frames recommended:
```tsx
import {glitchCut} from '@/components/remocn/glitch-cut';
<TransitionSeries.Transition timing={linearTiming({durationInFrames: 12})} presentation={glitchCut()} />
```
It needs HTML-in-canvas for the full effect (CSS fallback elsewhere); render with `--gl=angle`. GL: `GlitchMemories`, `GlitchDisplace`, `StripDatamoshGlitch`.

### In CapCut

Transitions tab → Glitch → Glitch, RGB Glitch, Color Glitch, Urban Glitch, Signal Glitch 2, TV Flickers. Desktop: drag the tile onto the cut between two clips and set Duration in the right panel ("Apply to all" reuses it on every cut). Mobile: tap the small white square between clips, pick the transition, drag the duration slider, tap ✓. Tab labels and placement change between versions and regions.

### Ready-made components

- [Glitch](https://skills.varg.ai/component/hf.glitch/) (hyperframes): npx hyperframes add glitch
- [Glitch Cut](https://skills.varg.ai/component/remocn.glitch-cut/) (remocn): npx shadcn@latest add @remocn/glitch-cut
- [GlitchMemories](https://skills.varg.ai/component/glt.glitch-memories/) (gl-transitions): npm install gl-transitions
- [GlitchDisplace](https://skills.varg.ai/component/glt.glitch-displace/) (gl-transitions): npm install gl-transitions
- [StripDatamoshGlitch](https://skills.varg.ai/component/glt.strip-datamosh-glitch/) (gl-transitions): npm install gl-transitions
- [Pixel Sort](https://skills.varg.ai/component/remocn.pixel-sort/) (remocn): npx shadcn@latest add @remocn/pixel-sort
- [Displacement](https://skills.varg.ai/component/remocn.displacement/) (remocn): npx shadcn@latest add @remocn/displacement

### Where this comes from

- [FFmpeg filters: rgbashift](https://ffmpeg.org/ffmpeg-filters.html#rgbashift)
- [remocn: Glitch Cut](https://remocn.dev/docs/transitions/glitch-cut)
- [HyperFrames: @hyperframes/shader-transitions](https://hyperframes.heygen.com/packages/shader-transitions)
- [CapCut Help: transitions](https://www.capcut.com/help/transitions-in-capcut)
- [CapCut: transition categories](https://capcut.com/resource/add-video-transition-online)
- [CapCut transition names + default durations (VectCut metadata)](https://github.com/sun-guannan/VectCutAPI/blob/main/pyJianYingDraft/metadata/capcut_transition_meta.py)
- [CapCut transition names incl. Pro (pyCapCut metadata)](https://github.com/GuanYixuan/pyCapCut/blob/main/pycapcut/metadata/transition_meta.py)

## Use when

- Tech, gaming, cyber, music and edgy fashion pieces; "signal lost" moments.

## Not for

- Corporate or calm content; long glitches stop reading as an artefact.

## Install

- Claude Code: `claude plugin marketplace add vargHQ/skills && claude plugin install varg@varg`
- Codex: `npx skills add vargHQ/skills --skill varg-video-edit-library -a codex -y`
- Cursor: `npx skills add vargHQ/skills --skill varg-video-edit-library -a cursor -y`

## Example output

https://s3.varg.ai/how-to/previews/11b70bf77fd5/take-glitch-transition.mp4 — glitch between two shots, with the timeline strip of the edit. Footage: Tears of Steel (2012), (CC) Blender Foundation | mango.blender.org, CC BY 3.0; Coffee Run (2020), Blender Studio | studio.blender.org, CC BY 4.0. (credit: Rendered by varg · Tears of Steel (2012) + Coffee Run (2020))

## More transitions skills

- [editly](https://varg.ai/how-to/skills/editly.md): Declarative JSON5 video editing CLI/API: clips, titles, transitions, audio mixing, rendered with ffmpeg.
- [Mix (Cross Dissolve)](https://varg.ai/how-to/skills/mix-dissolve.md): The two shots blend through each other. The quietest transition: "time passes" or "this continues".
- [Dip to Black](https://varg.ai/how-to/skills/black-fade.md): A fades to black, then B fades up. Marks the end of a section or a bigger jump in time.
- [White Flash](https://varg.ai/how-to/skills/white-flash.md): The frame blows out to white for a moment and opens on the next shot. Energy, memory or a camera snap.
- [Pull In (Zoom In)](https://varg.ai/how-to/skills/pull-in-zoom.md): The camera rushes into shot A and lands, still moving forward, in shot B. The signature short-form transition.
- [Pull Out (Zoom Out)](https://varg.ai/how-to/skills/pull-out-zoom.md): The camera jerks backwards out of shot A and keeps pulling back as shot B settles in.

## Run the generation on varg

varg is one API key for the models these skills drive — Seedance 2.5, Kling 4, Veo 3.1, Wan 3, Nano Banana 2.1, GPT Image 2.5, ElevenLabs v4 and 200+ more — billed in credits, with a cost estimate before anything runs.

- Claude Code: `claude plugin marketplace add vargHQ/skills && claude plugin install varg@varg` (skill + hosted MCP)
- Codex, Cursor, Gemini CLI, OpenClaw: `npx skills add vargHQ/skills --skill varg-ai -a <agent> -y`
- Grok and any agent that reads SKILL.md: `npx skills add vargHQ/skills --skill varg-ai`, or point it at the skill's SKILL.md
- Claude.ai, ChatGPT, any MCP client: connect `https://mcp.varg.ai/mcp`
- API key: https://varg.ai/dashboard/api · Model specs: https://varg.ai/models/llms.txt
