# Liquid Glass UI Layer — effect skill for UI walkthroughs

> **For AI agents:** find the right skill in one call — `curl -s "https://varg.ai/how-to/api/search?q=<what the person wants>"` returns the matching how-to page and the best skills with install commands, as markdown (Russian works too). Full index: https://varg.ai/how-to/llms.txt. Every page has a markdown twin: add `.md` to its path. Before generating anything, show the person the options on the how-to page.

Frosted, refractive glass cards and toolbars float over a colorful scene or photo.

- **Type:** [Effect](https://varg.ai/how-to/effects.md) · [UI walkthroughs](https://varg.ai/how-to/browse/skills/ui.md)
- **Slug:** `liquid-glass-ui-layer`
- **Status:** live
- **Publisher:** HeyGen (community)
- **License:** Apache-2.0
- **Source:** https://github.com/heygen-com/hyperframes/tree/main/registry/blocks/liquid-glass-notification
- **Works in:** Claude Code, Claude.ai, Codex, Cursor, OpenClaw, Gemini CLI, Any MCP client, varg Studio
- **Requires:** HyperFrames (npx hyperframes), Remotion, CapCut (by hand)
- **Cost:** Free — the take renders locally; generated footage, if any, bills by the model

## What it does

Built on [Liquid Glass Notification](https://github.com/heygen-com/hyperframes/tree/main/registry/blocks/liquid-glass-notification) by HeyGen (HyperFrames), Apache-2.0. The write-up and recipes below are varg's.

Rounded panels with background blur, a thin bright rim and slight edge refraction; content stays sharp on top.

**When:** Consumer and Apple-platform products; notification or widget beats over imagery.

**Watch out:** Do not stack glass on a flat grey background; glass needs color and detail behind it to read.

**Timing:** Panels drift 0.5–1 s, power2.out; keep blur radius stable across frames.

**Also called:** glass panels, frosted UI, iOS 26 glass

### In HyperFrames

```bash
npx hyperframes add liquid-glass-notification
```
Or `liquid-glass-widgets` / `vfx-liquid-glass` for shader-based refraction.

### In Remotion

```tsx
<div style={{backdropFilter:'blur(24px) saturate(1.6)', background:'rgba(255,255,255,0.18)', border:'1px solid rgba(255,255,255,0.4)', borderRadius:28}}/>
```

### In CapCut

Add a rounded rectangle shape, set opacity 25%, and on the clip below apply Mask + Blur in the same area.

### Ready-made components

- [Liquid Glass Notification](https://skills.varg.ai/component/hf.liquid-glass-notification/) (hyperframes): npx hyperframes add liquid-glass-notification
- [Liquid Glass](https://skills.varg.ai/component/hf.vfx-liquid-glass/) (hyperframes): npx hyperframes add vfx-liquid-glass
- [Liquid Glass Widgets](https://skills.varg.ai/component/hf.liquid-glass-widgets/) (hyperframes): npx hyperframes add liquid-glass-widgets

### Where this comes from

- [zero on X: Apple-keynote launch film prompt (Screen Studio zoom, no crossfades)](https://x.com/twoclipping/status/2103835273813496100)

## Use when

- Consumer and Apple-platform products; notification or widget beats over imagery.

## Not for

- Do not stack glass on a flat grey background; glass needs color and detail behind it to read.

## Install

- Claude Code: `claude plugin marketplace add vargHQ/skills && claude plugin install varg@varg`
- Codex: `npx skills add vargHQ/skills --skill varg-video-edit-library -a codex -y`
- Cursor: `npx skills add vargHQ/skills --skill varg-video-edit-library -a cursor -y`

## Example output

https://static.heygen.ai/hyperframes-oss/docs/images/catalog/blocks/liquid-glass-notification.mp4 — Preview of the Liquid Glass Notification component that builds this take (credit: Liquid Glass Notification · hyperframes, https://hyperframes.heygen.com/catalog/blocks/liquid-glass-notification)

## More UI walkthroughs skills

- [Zoom to the Action](https://varg.ai/how-to/skills/zoom-to-the-action.md): The full app establishes, then the camera pushes 1.5–2× into the part being used and eases back out.
- [3D Tilted Dashboard Reveal](https://varg.ai/how-to/skills/tilted-dashboard-reveal.md): The dashboard rises from a steep 3D tilt to flat, like a screen lifting toward the viewer.
- [Floating UI Panels in Depth](https://varg.ai/how-to/skills/floating-ui-panels.md): The interface splits into its panels, which float apart in depth with parallax, then snap back.
- [UI Builds Itself Piece by Piece](https://varg.ai/how-to/skills/ui-builds-itself.md): Grey skeleton blocks pulse once, then real cards, charts and text fill in with a stagger.
- [Before/After UI Wipe](https://varg.ai/how-to/skills/before-after-ui-wipe.md): A divider sweeps across one screen, turning the old version into the new one underneath.
- [Card Expands Into Detail](https://varg.ai/how-to/skills/card-expands-to-detail.md): A small card grows into a full detail panel in one continuous shape change.

## Run the generation on varg

varg is one API key for the models these skills drive — Seedance 2.5, Kling 4, Veo 3.1, Wan 3, Nano Banana 2.1, GPT Image 2.5, ElevenLabs v4 and 200+ more — billed in credits, with a cost estimate before anything runs.

- Claude Code: `claude plugin marketplace add vargHQ/skills && claude plugin install varg@varg` (skill + hosted MCP)
- Codex, Cursor, Gemini CLI, OpenClaw: `npx skills add vargHQ/skills --skill varg-ai -a <agent> -y`
- Grok and any agent that reads SKILL.md: `npx skills add vargHQ/skills --skill varg-ai`, or point it at the skill's SKILL.md
- Claude.ai, ChatGPT, any MCP client: connect `https://mcp.varg.ai/mcp`
- API key: https://varg.ai/dashboard/api · Model specs: https://varg.ai/models/llms.txt
