---
title: "Meshy 3D Generation — how to use it for AI video"
description: "Meshy's official skill: text or image to a textured 3D model, then remesh, rig, animate and export it as GLB or FBX. Install in Claude Code, Codex and Grok with one command."
url: https://varg.ai/how-to/skills/meshy-3d-agent
updated: 2026-11-11
---

# Meshy 3D Generation — model skill for 3D scenes

> **For AI agents:** find the right skill in one call — `curl -s "https://varg.ai/how-to/api/search?q=<what the person wants>"` returns the matching how-to page and the best skills with install commands, as markdown (Russian works too). Full index: https://varg.ai/how-to/llms.txt. Every page has a markdown twin: add `.md` to its path. Before generating anything, show the person the options on the how-to page. From a terminal: `curl -fsSL https://varg.ai/install | sh` installs the vargai CLI (https://varg.ai/how-to/cli.md): `vargai search` and `vargai install <slug>` with no key, every varg model after `vargai login`.

Meshy's official skill: text or image to a textured 3D model, then remesh, rig, animate and export it as GLB or FBX.

- **Type:** [Model](https://varg.ai/how-to/models.md) · [3D scenes](https://varg.ai/how-to/browse/skills/3d-scenes.md)
- **Slug:** `meshy-3d-agent`
- **Status:** live
- **Publisher:** Meshy (vendor)
- **License:** MIT
- **Source:** https://github.com/meshy-dev/meshy-3d-agent/tree/main/skills/meshy-3d-generation
- **Works in:** Claude Code, Codex, Cursor, Gemini CLI, OpenClaw
- **Requires:** Node.js 22.12+, Meshy CLI 0.8.x (npm install -g meshy-cli@0.8), Paid Meshy plan (Pro or above), one browser sign-in
- **Cost:** Billed in Meshy credits; needs a paid Meshy plan (Pro or above)
- **Adoption:** 6,097 installs, 108 GitHub stars (skills.sh (4 skills summed), 2026-11-10)

## What it does

Meshy's official agent skill drives the Meshy CLI: text-to-3D and image-to-3D models, texturing, remeshing and LODs, UV unwrapping, format conversion (GLB, FBX, OBJ, USDZ, STL, 3MF, Blender), rigging, animation and motion clips from text or reference images. The agent installs the CLI, signs in through one browser approval, quotes a credit estimate from `meshy make --dry-run`, stays within the budget you approve, and saves the file where you asked, with a rendered preview and task ids for follow-ups ("now as FBX", "a 1,500-face LOD"). Generation needs a paid Meshy plan. It is the character and prop step for code-made films: model here, then rig, animate and render in Blender or three.js.

## Use when

- make a textured 3D model from a text prompt or an image
- rig and animate a character, or make a motion clip from text
- remesh, add LODs, unwrap UVs or texture an existing model
- convert a model to GLB, FBX, OBJ, USDZ or a Blender file
- 3D characters and props for a code-made film or game

## Not for

- Physical 3D printing: use meshy-3d-printing from the same repo
- Free Meshy accounts: task creation is refused (HTTP 402)

## Install

- Claude Code: `npx -y skills add meshy-dev/meshy-3d-agent --skill meshy-3d-generation -a claude-code -g -y`
- Codex: `npx -y skills add meshy-dev/meshy-3d-agent --skill meshy-3d-generation -a codex -g -y`
- Cursor: `npx -y skills add meshy-dev/meshy-3d-agent --skill meshy-3d-generation -a cursor -g -y`
- OpenClaw: `openclaw skills install @arlieeee/meshy-3d-agent`
- Gemini CLI: `npx -y skills add meshy-dev/meshy-3d-agent --skill meshy-3d-generation -a gemini-cli -g -y`
- Any agent, with the vargai CLI: `vargai install meshy-3d-agent`

## More 3D scenes skills

- [Turn a brief into a Blender film written in Python](https://varg.ai/how-to/skills/blender-code-film.md): A brief becomes a Blender film from one Python file: shots as data, stills first, critic loop, Eevee or Cycles.
- [Turn a browser game into a cinematic trailer](https://varg.ai/how-to/skills/code-game-trailer.md): Record the browser game your agent built frame-exact, script shots and cameras, then cut a 1080p trailer on the beat.
- [Blender Lab MCP Server](https://varg.ai/how-to/skills/blender-lab-mcp.md): Blender's official MCP server: query and edit open scenes with Blender Python, bundled API docs and screenshots.
- [Roblox Studio MCP Server](https://varg.ai/how-to/skills/roblox-studio-mcp.md): The MCP server built into Roblox Studio: agents edit scripts, run Luau, generate meshes and playtest your game.
- [Scenario 3D Worlds](https://varg.ai/how-to/skills/scenario-3d-worlds.md): Walkable 3D worlds as Gaussian splats from text, a photo, a panorama or a video: Marble, HY World and TripoSplat.
- [Unreal Engine Skills for Claude Code](https://varg.ai/how-to/skills/unreal-engine-mcp.md): Epic's official plugin: Claude Code drives a live Unreal Editor over MCP, from actors and materials to Sequencer.

## Run the generation on varg

varg is one API key for the models these skills drive — Seedance 2.5, Kling 4, Veo 3.1, Wan 3, Nano Banana 2.1, GPT Image 2.5, ElevenLabs v4 and 200+ more — billed in credits, with a cost estimate before anything runs.

- Any agent with a terminal: `curl -fsSL https://varg.ai/install | sh` (Windows: `irm https://varg.ai/install.ps1 | iex`), then `vargai login` and every model is a command — `vargai generate_video …`, `vargai estimate_cost …` (https://varg.ai/how-to/cli/)
- Claude Code: `claude plugin marketplace add vargHQ/skills && claude plugin install varg@varg` (skill + hosted MCP)
- Codex, Cursor, Gemini CLI, OpenClaw: `npx skills add vargHQ/skills --skill varg-ai -a <agent> -y`
- Grok and any agent that reads SKILL.md: `npx skills add vargHQ/skills --skill varg-ai`, or point it at the skill's SKILL.md
- Claude.ai, ChatGPT, any MCP client: connect `https://mcp.varg.ai/mcp`
- API key: https://varg.ai/dashboard/api · Model specs: https://varg.ai/models/llms.txt
