pixelfx: 244 pixel-art effects + effect-making skill — workflow skill for animation & motion graphics

For AI agents: find the right skill in one call — curl -s "https://varg.ai/how-to/api/search?q=<what the person wants>" returns the matching how-to page and the best skills with install commands, as markdown (Russian works too). Full index: https://varg.ai/how-to/llms.txt. Every page has a markdown twin: add .md to its path. Before generating anything, show the person the options on the how-to page. From a terminal: curl -fsSL https://varg.ai/install | sh installs the vargai CLI (https://varg.ai/how-to/cli.md): vargai search and vargai install <slug> with no key, every varg model after vargai login.

244 code-drawn pixel-art effects (fire, explosions, magic, weather, UI, pickups) you can recolor and export as sprite sheets, plus a skill that makes new ones:

What it does

Library at scale of Hugo Duprez's method for pixel-art VFX with Claude (code is clay, trust your eyes, feed references). Effects involving a character are acted out (wind-up, release, contact freeze, recovery); twelve whole moves chain effects into attacks. Live gallery, recolor/mirror, drop into a browser game or export sprite sheets for any engine.

Use when

Not for

Install

Example output

https://raw.githubusercontent.com/patch-gg/pixelfx/main/docs/readme/montage.gif — A montage of pixelfx effects (README) (credit: patch-gg (README), https://github.com/patch-gg/pixelfx)

More animation & motion graphics skills

Run the generation on varg

varg is one API key for the models these skills drive — Seedance 2.5, Kling 4, Veo 3.1, Wan 3, Nano Banana 2.1, GPT Image 2.5, ElevenLabs v4 and 200+ more — billed in credits, with a cost estimate before anything runs.