# Remotion TransitionSeries — effect skill for transitions

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Sequence scenes with <TransitionSeries>; each transition overlaps its neighbours, so the video gets shorter.

- **Type:** [Effect](https://varg.ai/how-to/effects.md) · [Transitions](https://varg.ai/how-to/browse/skills/transitions.md)
- **Slug:** `remotion-transitionseries`
- **Status:** live
- **Publisher:** varg (varg, verified)
- **License:** MIT
- **Source:** https://github.com/vargHQ/skills/blob/main/varg-video-edit-library/references/transitions.md#remotion-transitionseries
- **Works in:** Claude Code, Claude.ai, Codex, Cursor, OpenClaw, Gemini CLI, Any MCP client, varg Studio
- **Requires:** Remotion
- **Cost:** Free — the take renders locally; generated footage, if any, bills by the model

## What it does

Any built-in or custom presentation between React scenes.

**When:** Remotion projects; data-driven videos where scenes are components.

**Watch out:** Forgetting that 40 + 60 frames with a 30-frame transition is 70 frames, not 100; and placing two transitions next to each other.

**Timing:** linearTiming({durationInFrames}) or springTiming({config:{damping:200}}) (~23 frames at 30 fps)

**Also called:** @remotion/transitions, TransitionSeries, linearTiming, springTiming, presentations

### In Remotion

```tsx
import {TransitionSeries, linearTiming, springTiming} from '@remotion/transitions';
import {fade} from '@remotion/transitions/fade';
import {slide} from '@remotion/transitions/slide';

export const Edit = () => (
  <TransitionSeries>
    <TransitionSeries.Sequence durationInFrames={40}><A /></TransitionSeries.Sequence>
    <TransitionSeries.Transition presentation={fade()} timing={linearTiming({durationInFrames: 30})} />
    <TransitionSeries.Sequence durationInFrames={60}><B /></TransitionSeries.Sequence>
    <TransitionSeries.Transition presentation={slide({direction: 'from-right'})} timing={springTiming({config: {damping: 200}})} />
    <TransitionSeries.Sequence durationInFrames={90}><C /></TransitionSeries.Sequence>
  </TransitionSeries>
);
// total = 40 + 60 + 90 - 30 - 23 = 137 frames; compute with timing.getDurationInFrames({fps})
```
Rules: a transition may not be longer than either neighbour; no two transitions (or overlays) adjacent; a transition can be first/last to animate an entrance/exit; default presentation is `slide()`.

Built-ins in @remotion/transitions 4.0.539: CSS (work everywhere) `fade`, `slide`, `wipe`, `flip`, `clockWipe`, `iris`, `none`, `pushCut`; shader/HTML-in-canvas `blurSlide`, `bookFlip`, `crossZoom`, `crosswarp`, `dissolve`, `dreamyZoom`, `filmBurn`, `linearBlur`, `ripple`, `swap`, `zoomBlur`, `zoomInOut`. Each imports from `@remotion/transitions/<kebab-name>`. Shader presentations are built on Remotion's HTML-in-canvas: renders work out of the box (`--gl=angle`, or `--gl=swangle` without a GPU); the Studio preview needs Chrome with `chrome://flags/#canvas-draw-element` enabled.
There is no `cube` presentation; use `@gl-transitions/remotion`.

### Where this comes from

- [Remotion: <TransitionSeries>](https://www.remotion.dev/docs/transitions/transitionseries)
- [Remotion: presentations](https://www.remotion.dev/docs/transitions/presentations)
- [Remotion: timings](https://www.remotion.dev/docs/transitions/timings)
- [Remotion: crossZoom (HTML-in-canvas)](https://www.remotion.dev/docs/transitions/presentations/cross-zoom)

## Use when

- Remotion projects; data-driven videos where scenes are components.

## Not for

- Forgetting that 40 + 60 frames with a 30-frame transition is 70 frames, not 100; and placing two transitions next to each other.

## Install

- Claude Code: `claude plugin marketplace add vargHQ/skills && claude plugin install varg@varg`
- Codex: `npx skills add vargHQ/skills --skill varg-video-edit-library -a codex -y`
- Cursor: `npx skills add vargHQ/skills --skill varg-video-edit-library -a cursor -y`

## Example output

https://s3.varg.ai/how-to/previews/a67890842875/take-remotion-transitionseries.mp4 — slideup between two shots, with the timeline strip of the edit. Footage: Coffee Run (2020), Blender Studio | studio.blender.org, CC BY 4.0; Coffee Run (2020), Blender Studio | studio.blender.org, CC BY 4.0. (credit: Rendered by varg · Coffee Run (2020))

## More transitions skills

- [editly](https://varg.ai/how-to/skills/editly.md): Declarative JSON5 video editing CLI/API: clips, titles, transitions, audio mixing, rendered with ffmpeg.
- [Mix (Cross Dissolve)](https://varg.ai/how-to/skills/mix-dissolve.md): The two shots blend through each other. The quietest transition: "time passes" or "this continues".
- [Dip to Black](https://varg.ai/how-to/skills/black-fade.md): A fades to black, then B fades up. Marks the end of a section or a bigger jump in time.
- [White Flash](https://varg.ai/how-to/skills/white-flash.md): The frame blows out to white for a moment and opens on the next shot. Energy, memory or a camera snap.
- [Pull In (Zoom In)](https://varg.ai/how-to/skills/pull-in-zoom.md): The camera rushes into shot A and lands, still moving forward, in shot B. The signature short-form transition.
- [Pull Out (Zoom Out)](https://varg.ai/how-to/skills/pull-out-zoom.md): The camera jerks backwards out of shot A and keeps pulling back as shot B settles in.
