Slow Mesh Gradient — effect skill for backdrops

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Soft brand-colored fields blend and drift slowly behind titles and UI.

What it does

Built on Mesh Gradient Background by HeyGen (HyperFrames), Apache-2.0. The write-up and recipes below are varg's.

Three or four large blurred color fields from the brand palette, moving a few percent per second, never sharp.

When: Default backdrop for product shots, titles and end cards when there is no footage.

Watch out: Do not animate it fast or saturate it fully; it must sit behind UI without fighting it.

Timing: Drift loop 10–20 s; movement ≤ 3% of frame per second.

Also called: mesh gradient, Stripe gradient, color blobs

In FFmpeg

ffmpeg -f lavfi -i "gradients=s=1920x1080:c0=0x7C3AED:c1=0xF97316:c2=0x0B0B12:n=3:speed=0.005:d=10" -c:v libx264 bg.mp4

In HyperFrames

npx hyperframes add mesh-gradient-bg

Or mesh-gradient (WebGPU shader); set colors from the brand tokens.

In Remotion

const t = frame / fps;
background:`radial-gradient(40% 50% at ${30+Math.sin(t/3)*8}% ${40+Math.cos(t/4)*6}%, #7C3AED 0%, transparent 70%), radial-gradient(45% 55% at ${70+Math.cos(t/5)*8}% 60%, #F97316 0%, transparent 70%), #0B0B12`

In CapCut

Background → Canvas → Gradient, or search Media → Library "gradient background" and lower its saturation.

Ready-made components

Where this comes from

Use when

Not for

Install

Example output

https://static.heygen.ai/hyperframes-oss/docs/images/catalog/blocks/mesh-gradient.mp4 — Preview of the Mesh Gradient component that builds this take (credit: Mesh Gradient · hyperframes, https://hyperframes.heygen.com/catalog/blocks/mesh-gradient)

More backdrops skills

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