Turn a story into a path-traced film where the renderer is code too — workflow skill for 3D scenes
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A story becomes a short film from a path tracer the agent writes itself: SDF characters, analytic grass, a numpy score, no assets.
- Type: Workflow · 3D scenes
- Slug:
code-path-traced-film - Status: live
- Publisher: varg (varg, verified)
- License: MIT
- Source: https://github.com/vargHQ/skills/tree/main/code-path-traced-film
- Works in: Claude Code, Codex, Cursor, Gemini CLI
- Requires: Google Chrome with WebGL2 float buffers (tested on Chrome 157, Apple M4 Pro), Bun, Python 3 with numpy and Pillow, ffmpeg
- Cost: Free locally, no key. The 70 s starter (1,560 frames, 1280×720, 20–50 samples per pixel) rendered in 1 h 46 min on a MacBook Pro M4 Pro, measured 2026-11-10. Optional narration: 11 ElevenLabs v4 lines through varg cost $0.11.
- Runtime: Shader compile 0.2–0.6 s; a 480×270 draft still about 0.4 s; a whole-film contact sheet 13 s; final frames 0.2–15 s each
What it does
Make a short animated film in which everything is code the agent writes, including the renderer: a path tracer in one WebGL2 shader (no Blender, no three.js, no meshes, no textures), characters and props as signed distance fields, a meadow of analytic curved grass blades, moon, firefly and window lights with soft shadows, depth of field and motion blur, a variance-guided denoiser, a score synthesized in numpy from the same timeline, captions and an encode. Includes the complete tested film The Smallest Star (70 s, 11 shots, two characters) as a starter, a live page that runs the same renderer in the browser, and the speed-ups and traps found while making it.
Use when
- Make an animated short entirely in code, with no Blender and no assets
- Write your own path tracer and tell a story with it
- Show what a coding model can do with one open prompt
- Remake The Smallest Star with your own fable
Not for
- a Blender film written in Python (blender-code-film)
- three.js explainers in the browser (code-3d-explainer)
- AI-generated footage (varg-ai)
Install
- Claude Code:
claude plugin marketplace add vargHQ/skills && claude plugin install varg@varg - Codex:
npx skills add vargHQ/skills --skill code-path-traced-film -a codex -y - Cursor:
npx skills add vargHQ/skills --skill code-path-traced-film -a cursor -y - Gemini CLI:
npx skills add vargHQ/skills --skill code-path-traced-film -a gemini-cli -y - Any agent, with the vargai CLI:
vargai install code-path-traced-film
Example output
https://s3.varg.ai/files/194b94d0-58ff-4e8b-91de-4f1959d04013/file_a23b3faa8632.mp4 — Three moments from the skill's own starter film, The Smallest Star: the light blooms, the pond crossing, the last star. Path traced at 1280×720 by a renderer written in the same session (credit: varg, https://github.com/vargHQ/skills/tree/main/code-path-traced-film)
More 3D scenes skills
- Turn a brief into a Blender film written in Python: A brief becomes a Blender film from one Python file: shots as data, stills first, critic loop, Eevee or Cycles.
- Turn a browser game into a cinematic trailer: Record the browser game your agent built frame-exact, script shots and cameras, then cut a 1080p trailer on the beat.
- Blender Lab MCP Server: Blender's official MCP server: query and edit open scenes with Blender Python, bundled API docs and screenshots.
- Meshy 3D Generation: Meshy's official skill: text or image to a textured 3D model, then remesh, rig, animate and export it as GLB or FBX.
- Roblox Studio MCP Server: The MCP server built into Roblox Studio: agents edit scripts, run Luau, generate meshes and playtest your game.
- Scenario 3D Worlds: Walkable 3D worlds as Gaussian splats from text, a photo, a panorama or a video: Marble, HY World and TripoSplat.