Editing & Transitions — effect skill for editing & clips

For AI agents: find the right skill in one call — curl -s "https://varg.ai/how-to/api/search?q=<what the person wants>" returns the matching how-to page and the best skills with install commands, as markdown (Russian works too). Full index: https://varg.ai/how-to/llms.txt. Every page has a markdown twin: add .md to its path. Before generating anything, show the person the options on the how-to page.

Cuts, match cuts, J/L cuts, whips and speed ramps — multi-shot prompt syntax per model, ffmpeg when needed.

What it does

60 editing and sound cards with two routes each: ask a multi-shot model for the cut inside one generation (Veo timestamps [00:00-00:03], Kling [Shot 1: Wide shot] labels, Seedance 镜头1 / 镜头切至 and 2.5 timing such as 第3s 快速向右横移转场), or build it in post when the model cannot (Luma and Hailuo render separate clips; ffmpeg xfade for dissolves and wipes, matched blur for whip transitions). Covers hard, match, jump and smash cuts, shot-reverse-shot on one side of the 180-degree line, dissolves, whip transitions, J/L cuts, speed ramps, slow motion and the one-take. Native-audio models also get the sound bridge (SFX: on Veo, <…> on Seedance). Newer cards add montage and cross-cutting, iris, wipe, split screen and morph transitions, freeze frame, time-lapse, stop motion and slit-scan, continuity rules (180° and 30°, eyeline match), and sound grammar: diegetic sound, score, Foley, walla, stingers and dramatic silence.

Use when

Not for

Install

Not published as a standalone skill yet. Source: https://github.com/vargHQ/skills

Models it drives: veo_3_1, omni_flash_1_1, kling_v3, seedance_2_5, seedance_2, wan_3, ffmpeg

Example output

https://s3.varg.ai/how-to/previews/061cde0f9ca7/craft-editing-transitions.mp4 — The skill's post route, built with ffmpeg xfade and no model: four Tears of Steel shots (CC BY 3.0, (CC) Blender Foundation | mango.blender.org; 01:10.3, 00:22.2, 02:56.3, 03:36.0, 2.4 s each, cropped to 16:10) joined by a 0.8 s cross-dissolve (xfade=fade, at 1.6 s), a 0.5 s wipe (xfade=wipeleft, at 3.5 s) and a 0.35 s whip (xfade=slideleft at 5.55 s with matched horizontal gblur, sigma 10 then 45, on the outgoing tail and incoming head). Labels name each transition. (credit: varg edit of Tears of Steel shots (CC BY 3.0, (CC) Blender Foundation | mango.blender.org), https://mango.blender.org/)

How-to tutorials that use it

More editing & clips skills