MCP for Unity by Coplay — guide skill for 3D scenes

For AI agents: find the right skill in one call — curl -s "https://varg.ai/how-to/api/search?q=<what the person wants>" returns the matching how-to page and the best skills with install commands, as markdown (Russian works too). Full index: https://varg.ai/how-to/llms.txt. Every page has a markdown twin: add .md to its path. Before generating anything, show the person the options on the how-to page. From a terminal: curl -fsSL https://varg.ai/install | sh installs the vargai CLI (https://varg.ai/how-to/cli.md): vargai search and vargai install <slug> with no key, every varg model after vargai login.

Open-source bridge from Claude, Codex, Cursor and other MCP clients to the Unity Editor: scenes, scripts, assets, tests.

What it does

MCP for Unity connects AI assistants to a running Unity Editor (2021.3 LTS to 6.x) through a Unity package and a Python server run with uv. About 50 tool entry points create scenes and GameObjects, edit C# scripts, manage assets, packages, VFX, animation and UI, run tests, profile and build, and its unity-mcp-orchestrator skill teaches the agent a resource-first workflow. One menu item in Unity configures every detected client (or install with openupm add com.coplaydev.unity-mcp). Free and MIT, maintained by Coplay (Aura); not affiliated with Unity Technologies, whose own Claude Code plugin is under the Unity Companion License.

Use when

Not for

Install

More 3D scenes skills