Unreal Engine Skills for Claude Code — guide skill for 3D scenes
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Epic's official plugin: Claude Code drives a live Unreal Editor over MCP, from actors and materials to Sequencer.
- Type: Guide · 3D scenes
- Slug:
unreal-engine-mcp - Status: live
- Publisher: Epic Games (vendor, verified)
- License: MIT
- Source: https://github.com/EpicGames/unreal-engine-skills-for-claude-code-plugin
- Works in: Claude Code, Any MCP client
- Requires: Unreal Editor with the ModelContextProtocol and AllToolsets plugins enabled, MCP server started (ModelContextProtocol.StartServer, default localhost:8000/mcp), .mcp.json from ModelContextProtocol.GenerateClientConfig ClaudeCode, bash on PATH for the SessionStart hook (Git Bash or WSL on Windows)
- Cost: Free, MIT plugin; Unreal Engine itself is under Epic's EULA
- Adoption: 186 installs, 1,940 GitHub stars (skills.sh, 2026-11-10)
What it does
Epic Games' Claude Code plugin talks to the ModelContextProtocol server inside Unreal Editor, which exposes hundreds of tools across 30+ toolsets: actors, Blueprints, materials, Niagara VFX, Control Rig, Sequencer level sequences and cameras, UMG widgets, the Gameplay Ability System and automation tests. The unreal-mcp skill teaches the agent to discover toolsets on demand, and a SessionStart hook tells it when it is inside an Unreal project. For video, Sequencer and Niagara let an agent block out cinematics and game-trailer shots in engine. It is listed in Anthropic's official plugin marketplace; if that marketplace is missing, run /plugin marketplace add anthropics/claude-plugins-official first.
Use when
- drive the Unreal Editor from Claude Code
- build a level, Blueprint, material or Niagara effect by prompt
- block out a cinematic or game-trailer shot in Sequencer
- spawn and arrange actors around a PlayerStart
- recompile C++ with Live Coding after an edit
Not for
- Conceptual or docs questions about Unreal (the skill skips them)
- Unity, Godot or Roblox projects: use unity-mcp, godot-mcp or roblox-studio-mcp
- Shared or untrusted machines: localhost is not a trust boundary
Install
- Claude Code:
/plugin install unreal-engine-skills-for-claude-code@claude-plugins-official - Any agent, with the vargai CLI:
vargai install unreal-engine-mcp
More 3D scenes skills
- Turn a brief into a Blender film written in Python: A brief becomes a Blender film from one Python file: shots as data, stills first, critic loop, Eevee or Cycles.
- Turn a browser game into a cinematic trailer: Record the browser game your agent built frame-exact, script shots and cameras, then cut a 1080p trailer on the beat.
- Blender Lab MCP Server: Blender's official MCP server: query and edit open scenes with Blender Python, bundled API docs and screenshots.
- Meshy 3D Generation: Meshy's official skill: text or image to a textured 3D model, then remesh, rig, animate and export it as GLB or FBX.
- Roblox Studio MCP Server: The MCP server built into Roblox Studio: agents edit scripts, run Luau, generate meshes and playtest your game.
- Scenario 3D Worlds: Walkable 3D worlds as Gaussian splats from text, a photo, a panorama or a video: Marble, HY World and TripoSplat.